galaxypaster.blogg.se

Binding of isaac console updates
Binding of isaac console updates













Fixed the Cage's rolling attack ending as soon as it begins.Fixed the Cage's grey creep not blinking like damaging creep normally does.Fixed an infinite recursion issue with Haemolacria + Lead Pencil and Haemolacria + Dr Fetus + Sad Bombs.

binding of isaac console updates

Fixed a broken interaction between Lachryphagy and Death's Touch.Fixed Stone Grimaces not closing their eyes when the room is cleared.Laser familiars like Robo Baby and Lil Brimstone can now damage fireplaces and poops.Fixed Lil Monstro not playing its shooting animation (also replaced its sound effect with a more appropriate one).Haemolacria now uses the same tear delay calculation as Ipecac (should scale a little better).Added a more distinctive visual effect to Haemolacria (also visual synergies with Brimstone/Tech/Tech X and Dr Fetus).Improved sprites for eyeball tears (from Pop).Improved a few existing item and trinket sprites.Improved animations for the Shade familiar (and some minor behavior fixes).Fixed The Magician and Judgement having unwanted transparent pixels.Updated game over sprites for some of the items from Booster #4.

binding of isaac console updates

Slightly improved navigation in the collection menu (faster and loops back on itself when scrolling vertically).Fixed multidimensional tears not scaling properly (only one of the two layers would scale).

binding of isaac console updates

  • Fixed Haunt champion variants not being transparent during their first phase.
  • Fixed boil rocks giving the wrong drops when destroyed in the Blue Womb.
  • Fixed special rocks (ie pots and mushrooms) not playing the appropriate sound in some floors.
  • Fixed some minor graphical issues in the main menu.
  • Fixed Mega Fred not creating a blood explosion on death.














  • Binding of isaac console updates