
#Total war civil war mod 3.6.2 fix mod#
I've only ever played the Main Campaign and the above patch notes - even using the Divide et Impera overhaul mod - apply. In which case, I am surprised that it has not announced to you that you are now the first Roman Emperor. But as the game goes on and you expand it will be harder and harder to avoid civil wars.Īs you are playing the Augustus Campaign, you may not get a Civil War, due to fact that you are already in a Civil War with the other rival contenders at the start of your campaign: Marc Anthony, Lepidus and Pompey - or you were before you destroyed them You do that via actions, getting promotions or by having generals win battles and skilling up. So now it is perfectly possible to avoid civil wars if you manage politics right. You will also gain more influence for your party automatically as you get bigger, making it harder and harder to avoid civil wars. New effects from Imperium that increase political action cost and political incident frequency as you gain more power. The effects of wives have also been increased. Want to keep politics balanced? Make sure generals from all the parties are fighting and gaining skills. The mod comes with 41 factions, 1,526 units, and updated game mechanics to discover and explore. This mod is a complete overhaul aimed at giving you the most realistic and historically accurate experience of Napoleon: Total War. The first level political promotion no longer has any requirements so even basic statesmen can accumulate gravitas and contribute to the political game.Ĭore general skills also give gravitas per turn. A result of years of research and development, Napoleonic Total War 3 gives a completely new experience of the game. The effects of technologies that reduce political action cost have been increased.Įffects of political promotions improved to give gravitas per turn and better bonuses. New effect bundles based on your Imperium level that increase political action cost and political incident occurrences, as well as giving your party more support each turn past level 4 Imperium. Very high you’ll get big faction wide bonuses but you’ll also run a higher risk of civil war occurring. Very low support and you’ll get penalties to morale, public order, research. Based on the support for your party you will get an effect bundle that affects your faction. There are now political support effect bundles. Multiple civil wars can occur through the course of a campaign. All other agents and regions then have a chance to join the civil war faction. As will any agents in their armies and the regions their standing in. When a civil war occurs, all the generals and admirals not of your family will go over to the civil war. You’ll get warning messages when you reach those levels. Extensively researched and meticulously constructed, features 65 battle maps, 38 historical scenarios for up to 6 players, over 4,300 unique historical regiments, artillery batteries and leaders. Based on your support you can end up having a high, medium or low chance of a civil war occurring each turn. North & South is the definitive 'American Civil War' mod for any Total War game.

Civil wars no longer inevitable, instead they are now based on your level of support.
